Dew™:

 

Dew™ produces drops of liquid on a object surface.


Dew™ is, in fact, a complete plugin "trapped" inside a shader "body". The Dew system has been morphed into a shader to allow certain effects (as the self caustics) to be possible.

 

 

 

 

Dew works producing a pattern of liquid drops cappable of produce self shadow, self caustics, bump and/or displacement, controlable radius of liquid drops, density, autoreflectivity, drops joining, gravity of drops and also inclination, and reactive controls.