KMyst-Shader™:


KMyst-Shader™ is a shader designed to produce a wide range of volumetric effects. Its built-in volumetric engine is the perfect tool to model gases and similar effects.

The KMyst Shader system features 8 different noises to use as a base for your volumetric textures. This noises can be modified to get endless effects. Combined with 3 different color applying modes and Dropoff modes, the 3D noises will turn a simple sphere into a complex-shaped volumetric object.

 

The system is a true volumetric engine that allows even a camera to fly through the volume of your objects using a simple but fast technique.

The results provided by the KMyst-Shader™ system range from clouds to smoke, fire, explosions, all sort of gases and much much more.

The shader can act in the World space, Model space and even in the UVW space to get the most out of it.

The built-in special preview helps fine-tunning the parameters.