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TailorTool:
The TailorTool is a combination
plugin + shader for Universe Animator 4.0.x which allows you to perform
boolean operations at render time. The package is composed of the TailorPlug
(plugin) and the TailorShader (shader). The basic workflow is to link
your objects to the TailorPlug, and add the TailorShader to each object.
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Rendered booleans have a few advantages
over "modeled booleans"...
the first one being that you can animate the boolean operation over time.
Another advantage, is that textures are taken into account when doing
the boolean. Since all the operations are calculated at rendertime, you
can also apply booleans to particles!!!
The TailorTool works with solid objects,
surfaced objects, and particles too, as well as with bitmap textures and
shaders.
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