![]() |
||||
| Glass: Glass is a shader with built-in optical physics and properties ready to produce realistic glasses.Its main features include reflection-refraction color weightening, reflectivity autobalance based on refraction, internal volume ray calculation, color opacity based on objects volume, Bruster angle calculation and optional extra rays rendering. RTShadow:
|
Bonus
shaders: The RTS package comes with 3 simple shaders ready to tweak color, ambient and shapes of objects separately. This 3 shaders are a great (and fast!) help combined with Glass and RTShadow shaders, and round-up all the features of the RTS package. |
|||